Return To:

Training

Or On To:
Merchandise
Editorials
Forum
Basics
Gym Tigris
Kenpo Chi
Critics Corner
Links
 

Powered By:

MARTIAL FUSION

 


American Kenpo Karate Affiliated
 

All Dragon Tales logos created for this site by Perpetual Graphix for use by Dragon Tales E-zine.
 
 

 


Empty Hand Training
 
- Article 3 From 06-22-99 -


       There will be no disclaimer on this section due to the nature of the information covered revolving around American Kenpo Karate training.  Granted the concepts and principles will be broken down more than usual, however the tips described in this training page will be Kenpo training in it's basic form.  Some of the concepts discussed will come from SGM Ed Parker's books and reference materials, others will come from past and on-going Kenpo Karate training.  When the tips discussed are taken from SGM Parker's reference materials then the quote or concept where it can be found in the material will be placed for further study.

        Within Dragon Tales there has been training in many facets of the Martial Arts.  Aikido, Tae Kwon Do, Tai Chi, and several other styles of the Martial Arts.  There is a lot to be said for having some exposure in other Martial Arts styles because it can give some insight into how techniques with similar attributes to other styles can be executed (it can also make it easier to see those similarities).  However, it would be best to train in one system long enough to have a more complete knowledge of the system before going down another path.

        Most of the stories behind going down the path of Kenpo training for most of the Dragon Tales staff is somewhat familiar.  Some because of the physical fitness involved in Kenpo, or the extremely realistic self-defense training.  The biggest story behind finding the path revolves around a movie released in the early 90's.  The movie was choreographed by Ed Parker himself and a gentleman named Jeff Speakman played the lead role.  If you haven't guessed the movie is the Perfect Weapon, and depicted American Kenpo in a way that hadn't been seen in cinema before.  Or at least as prevalent.  In fact, the movie had such an impact on some of the Dragon Tales staff that they realized Kenpo would be the system of choice for training for as long as humanly possible.  Although, it does need to be mentioned that their is much more to Kenpo then was illustrated in this movie.  There are some things in Kenpo that would be difficult to put on film, speed being one of the foremost on the list.  Anyone who has worked with the AKKI, or witnessed that really cool stand off fight in the Bruce Lee movie Enter the Dragon, can attest to this fact.  Heck, rumor has it Chuck Norris was told to slow down a time or two because the camera wasn't picking anything up.  However, traveling down that road is a different discussion.

        No matter the reason, Kenpo training has opened a new world for most students. A world of magical wonder and science that goes well beyond just self-defense or physical fitness.  One of the best pieces of advice when thinking of Kenpo was given at a seminar a little over a year and a half ago.  The instructor teaching at the seminar stated that when you view Kenpo, not only should you view it from the inside out, or outside looking in,  you should also view Kenpo as 3 dimensional.  This idea is one of the numerous concepts that makes Kenpo one of the most eclectic and all encompassing forms of self-defense.  There are many different interpretations which could be made about this concept.  However, in this training concepts page we are going to go over 2 of the interpretations on this idea.

        The first interpretation on the idea of 3 dimensional Kenpo training comes straight for Mr. Parker's first Infinite Insights book.  This idea is very basic and involves individual viewpoints from each person involved in a Kenpo situation, whatever it may be. Whether at a test, training in class, or in a self-defense situation, this part of the 3 dimensional concept would be the same.  The 1st dimensional viewpoint comes from the executioner of the technique, or everything the individual doing the technique sees and experiences at the time. The 2nd dimensional viewpoint comes from the opponent having the technique applied on them.  From the action taken for the attack to what is felt from the application of the technique, or the potential responses to this application.  And the 3rd comes from anyone else viewing the technique being applied.  From this point of view, the individual has a better vantage point from start to finish.  There are ramifications and many things to consider with each dimensional viewpoint, however this will be left up to you, the student, to discover.

        Now as for the second interpretation, there are two different sides to this part of the concept.  The first is very well know to Kenpo practitioners all over the world.  The other is a little more obscure and was pointed out to some of the staff  at Dragon Tales during the same seminar we spoke of at the start of this discussion.  The first side of this concept was defined in Mr. Parker's Infinite Insights books and the Encyclopedia of Kenpo as the Height, Width, and Depth Zones or Dimensions on your opponent or yourself. These are pretty self explanatory wherein the Height Zone has 3 levels from you head to your feet, the Width Zone has 4 levels essentially from shoulder to shoulder, and 7 levels of Depth which are vertical zones viewed from the side.  This Dimensional Zone Concept is often used to teach the student how to better control their opponent's action, and also how to protect those zones from attack.

        However, the other side of the Dimensional Zone Concept takes a slightly different, more holistic approach in the examination of motion.  This side is what you might call the "mirror image" to the concept that can actually teach the student how to hit with more power, more speed, and a lot less telegraphic motion.  The most basic way to define this side of the Dimensional Zone Concept comes from the statement "Seek Depth First."  To better define this part of the discussion we will analyze the ever present and always practical "Reverse Punch" as an example.  The same 3 Dimensional zones will be used in the example, but they will go more towards methods of execution. A list of some of the principles involved with this one concept will also be mentioned with a * symbol next to them.  The strike will be a right hand, upper level "Reverse Punch" thrown from a left Neutral Stance:

1) With your left hand moves down to a checking position, change the weight distribution on your Neutral Bow from 50/50 to 60/40, left foot at 60% in the direction of your strike.  Simultaneous with these minor changes, start your right hand punch in a upper cut motion.  All three changes will alter your depth zone and begin to move your weight towards your strike.

*Master Key Basic, Directional Harmony, Forward Momentum, Back Up Mass, Point of Origin

2) As your strike moves past your left shoulder, bend your knees slightly thus changing your Height Zone.  Maintain the same flow with your strike as you drop your weight with the change in Height.  When done correctly you should feel as though you are starting to move in a downward diagonal line.  As you move towards your intended target, your punch should begin to turn counter-clockwise while keeping your elbow anchored and pointed to the ground.

*Marriage of Gravity, Body Momentum, Torque, Rotating Force, Economy of Motion, Settling

3) The final stage is to change your Width Zone by turning to a Forward Bow as the strike reaches the target. The basic description of how to do this is to move the right side of your body from a 45 degree Left Neutral Bow straight to a 90 degree Forward Bow. There are a couple of different schools of thought on how to execute the last step.  The best way for the novice or beginner in Kenpo is to move your right leg and foot from a 45 degree angle to a 90 degree vertical angle (or straight line towards your intended target).  With this you will move your upper body in the same direction to a 90 degree horizontal angle as the strike hits the target.  The other, more advanced version of this final step has the same upper body elements, however the lower body doesn't shift to an exact 90 degree to save time.  Either way, the Forward Bow is the last step when contact is made and tension begins.

*Opposing Forces, Venetian Blind Principle, Outer Rim Concept, Lateral Momentum, Bracing Angle

        Now with all that said, the short-hand description of this concept is to move your body weight forward to your intended target before turning to the Forward Bow.  This concept should not be confused with Mid-Point Balance, due to the fact that Mid-Point is merely an in-place rotation with the strike.  Mid-Point can have some Forward Momentum, however the Depth would not be utilized as much due to environmental conditions (generally having to do with a Mulitple-Attacker situation). With either a normal Forward Bow or with Mid-Point Balance being involved, the Dimensional Zone Concept can still be used to define your movements.

        The previous description on executing a Reverse Punch is merely scratching the surface on not only concepts that can be used on that strike, but also only one of the innumerable basics that the Dimensional Zone Concept can be applied to.  From stepping into a Neutral Bow stance, to flowing through Form 4, 3 Dimensional action and thinking can be applied.  Feel free to give it a try. As it was stated by Mr. Parker in the Zen of Kenpo, "Positive innovations are imminent when you keep an open mind," and, "Never discard knowledge that is not applicable to you, but store it."

Practice hard and stay focused.

Return To:
{ Training Main Page }      { Section 1 }   { Section 2 }   { Section 4 }   { Section 5 }